Heaven's Fall (3D Assets)
“Heaven’s Fall” was developed with the objective of improving my technical/artistic skills in several areas like concept art, modeling, sculpting, projection painting, fx, lighting, rendering and compositing. This section of my work covers the different architectonic pieces that were modeled in 3ds Max, sculpted in ZBrush. Please take your time to check their high-res version by clicking on each one for a better understanding of the level of detail.
A detailed work in progress can be seen here.
3D Artist: Vitor Teixeira